The Prototype Factory Method is a design pattern that is used to create objects based on a prototype object and allows for cloning or creating new instances of the prototype without knowing the exact class of the object to be created.
Key Concepts:
- Prototype:
An object that serves as a template from which other objects can be
created.
- Factory
Method: A method for creating objects without exposing the
instantiation logic to the client.
In the context of the Prototype Factory Method pattern,
the factory method creates new instances (clones) of the prototype object. This
allows objects to be created based on an existing prototype rather than having
to explicitly instantiate a class.
How It Works:
- Prototype
Interface: The prototype object implements a clone method, which is
responsible for creating a new instance (copy) of itself.
- Concrete
Prototype: The concrete class that implements the prototype interface
and provides the actual clone method.
- Factory
Method: A method or function that returns a new instance of the
prototype object.
Example (JavaScript/TypeScript):
// Prototype Interface
class Prototype {
clone() {
throw new Error("This
method should be overridden");
}
}
// Concrete Prototype
class ConcretePrototype extends Prototype {
constructor(name)
{
super();
this.name =
name;
}
// Implementing
the clone method
clone() {
return new ConcretePrototype(this.name);
}
}
// Factory Method that returns a clone of the prototype
class PrototypeFactory {
constructor(prototype)
{
this.prototype
= prototype;
}
// Creates and
returns a clone of the prototype object
createClone() {
return this.prototype.clone();
}
}
// Usage:
const prototype = new ConcretePrototype("Prototype
1");
const factory = new PrototypeFactory(prototype);
// Cloning the prototype object
const clone1 = factory.createClone();
console.log(clone1.name); // Output: Prototype 1
// Cloning again to create another new instance
const clone2 = factory.createClone();
console.log(clone2.name); // Output: Prototype 1
Explanation:
- Prototype
class defines the clone method, which is overridden in the concrete class.
- ConcretePrototype
implements the clone method, returning a new instance of itself.
- PrototypeFactory
has a createClone method that returns a cloned version of the prototype.
Use Cases:
- Object
Cloning: When you need to create many identical or similar objects
without knowing their exact types.
- Avoiding
the Constructor: When creating a new instance of a class is complex or
involves a lot of setup.
- Prototype
Pooling: When you want to maintain a pool of prototype objects and
reuse them by cloning.
Benefits:
- Flexibility:
You don't need to specify the exact class of the object being created, you
just clone the prototype.
- Efficiency:
It can be more efficient to clone an object rather than create a new one
from scratch.
Drawbacks:
- Complexity:
The cloning logic may become complicated, especially if the object
contains circular references or complex dependencies.
- Inheritance
Overhead: Sometimes it’s difficult to manage deep inheritance chains
when cloning objects.
This pattern is useful when you need to create new objects
by copying an existing prototype rather than constructing them from scratch.
No comments:
Post a Comment